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Your campaign, story, or build has a hundred moving parts. GrimFolio keeps them all connected — from the first wild idea to the finished world.

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Every connection is a decision.

The Collector's Eye — an escape room being built inside GrimFolio. Each card is a puzzle element. Each path is a dependency. Grim is thinking alongside the designer the entire time.

GrimFolio canvas showing The Collector's Eye escape room project
The best finale moments are ones where players realize the answer was in the room the whole time, waiting. — Grim, on The Collector's Eye
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Builds with GrimFolio:

TTRPG & D&D Story Writing Cosplay & Builds Anime & Fan Projects Film & Production Haunted House Escape Room Theater & Events

From idea to canvas
in one conversation

Watch Grim develop a character from a single prompt — placing cards as the story unfolds.

Grim's Inferno  ·  The Pile 0 cards
G
Grim
watching your canvas

Concept art from your notes.
Instantly.

Describe a character or location in Grim — GrimVision renders production-ready concept art, world maps, and scene references tuned to your niche.

GrimVision — AI Concept Art Generator
Grim's Inferno — Save
NPC
CARDS & COLORS
Maren the Ashen Cartographer
Notes
A cartographer who maps places that don't exist yet — or places that used to exist and shouldn't anymore. Her right hand is permanently stained grey to the wrist, origin unknown, and she doesn't discuss it. Travels alone, always arriving just ahead of something significant.

Her maps are accurate, but they show destinations players haven't reached yet — raising the question of whether she's documenting the future or causing it. Has a complicated relationship with the concept of borders — political, physical, and metaphysical.

Rumored to have mapped the Interstitial Market, though she denies having been there. Her presence in Ashveil is either a coincidence, or the least coincidental thing that has happened in the village in years.
‹ Back GRIMVISION ? ✦ 17 Credits
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1
The Pile
2
Build
3
Production

From sketch to concept art.
In seconds.

Upload a character sketch or describe your vision — GrimVision generates production-ready concept art tuned to your niche.

Tobi character sketch
Original sketch · Costume designer's reference
GRIMVISION
Tobi GrimVision render
GrimVision render · Character Portrait · Dramatic

Built for how you work.

Toggle between light and dark from Account → Appearance. Your preference persists across every session and every project.

Light and dark mode

Collaborate and work with a team.

Invite editors and viewers to any project. Track every change, leave team notes, and always know what happened while you were away.

The Ritual — Season 5
⟲ Restore
📋 Walk-Through
🕐 Activity
👥 Team
↓ Export
Activity
Team
Timeline
Sarah K. May 20 · 2:14 PM
Created card "Clown Alley Finale"2:14 PM
Updated "Entry Scare Zone"2:11 PM
Connected two cards2:09 PM
Completed checklist on "Fog Machine Rig"1:58 PM
Marcus T. May 20 · 1:33 PM
Updated budget on "Actor Costumes"1:33 PM
Added "Strobe Controller"1:28 PM
Connected two cards1:22 PM
Jamie R. May 19 · 11:02 AM
3 actions — click to expand
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Room
Entry Scare Zone
In Progress
Scare
Clown Alley Finale
Planned
Mechanism
Fog Machine Rig
Complete
Prop
Strobe Controller
Planned
1
The Pile
2
Build
3
Production
Activity Log
Grim's Inferno — TTRPG Campaign
📝 Notepad
🕐 Activity
👥 Team
↓ Export
Team Notepad
Sarah K.
Pellucid's merchant stall needs a physical prop — can we source a snail shell large enough to build around? Checking with props team Monday.
May 20 · 1:42 PM
Marcus T.
Budget for Act 2 lighting is tight — we're at $2,400 of $2,800. Hold off on the blackout scrim until we confirm Act 1 numbers.
May 20 · 11:15 AM
Jamie R.
The soul merchant card needs a "known associates" checklist — Grim flagged three NPC connections we haven't placed yet.
May 19 · 4:08 PM
Add a note for your team…
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NPC
Pellucid the Collector
Key Character
Location
The Shell Stall
Planned
Item
Snack Inventory
Planned
Quest
The Snail's Agenda
Planned
Faction
Ancestor Lineage
Disciplines
Research
1
The Pile
2
Build
3
Production
Team Notepad
Account Settings
Invite Someone
The Ritual — Season 5
SK
Accepted
MT
Accepted
JR
Pending
Grim's Inferno — TTRPG
AL
Accepted
TR
Accepted
Team Management
Stage 3 — Production
Your command center.
Ready when you are.
When the canvas is done, Production takes over. Schedule your crew, track your budget, run your master checklist, and export everything — all from one configurable dashboard. Grim stays active, reading your full project state and flagging what's not ready before opening night.
"Five checklist items are open across your two most critical cards. The Director's opening monologue is unwritten. That's your blocker."
GrimFolio Stage 3 Production

Built for your craft.

Canvas & Mapping

Drag cards onto a spatial canvas and connect them with styled paths.

Three-Stage System

Capture in the Pile, structure in Build, execute in Production.

Grim AI

Your AI collaborator — reads your whole project and thinks alongside you.

GrimVision

Generate concept art from your card notes in seconds.

Walk-Through Mode

Step through your connected cards in sequence — great for pitches and rehearsals.

Export Hub

Checklist, budget, card summary, Walk-Through guide — all as clean PDFs.

Budget Tracking

Per-card line items with qty, cost, totals, and a project-wide budget cap.

Master Checklist

Every checklist item across every card, surfaced in one place.

Inventory Manager

Track materials, quantities, and low-stock alerts across your whole project.

Inspiration Library

Save reference images and link them directly to cards.

Scheduling & Gantt

Crew roster, shift grid, and upcoming events — built for production.

Restore Points

10 automatic + 5 manual project snapshots. Roll back anything.

Activity Log

See exactly what your team did and when — grouped by person.

Team Notepad

A shared scratchpad for your collaborators, always one click away.

Styled Connections

Color and style every path — solid, dashed, or dotted, in 8 colors.

Card Lock

Lock any card in place so your canvas layout stays exactly where you left it.

Reference Documents

Attach documents to your project. Grim reads them for context.

Project Linking

Connect related projects and copy cards between them.

14 Built-In Templates

Start fast with templates for haunted houses, escape rooms, TTRPG, film, and more.

Custom Card Types

Define your own card vocabulary to match exactly how you think.

The Ritual — Season 5
↓ Export
Room
Entry Scare Zone
In Progress
Scare
Clown Alley Finale
Planned
Transition
The Breathing Room
Complete
Mechanism
Fog Machine Rig
Complete
G Grim
what's missing between entry and the finale?
The Breathing Room is isolated — connect it between Clown Alley and the Finale. Guests need one moment to think they've made it. They haven't.
1
The Pile
2
Build
3
Production
Haunted House
Every scare
has a blueprint.
Map your rooms, scares, and actor cues on a connected canvas. Grim helps you pace the experience — flagging dead zones, suggesting beats, and keeping the story arc tight from entry to finale.
"The gap between Clown Alley and the Finale is working against you. Guests are catching their breath — which means they're resetting. You want them never to feel safe."
Grim's Inferno — Arc 1
↓ Export
NPC
Maren the Ashen
Cartographer
Key Character
Location
The Interstitial Market
Rumored
Plot Point
The Ashen Hand Origin
Unknown
Settlement
Ashveil
Active
G Grim
does maren know about the interstitial market?
She's been there. The denial is the tell — she mapped it, which means she chose it. The ashen hand may be the price of entry, not the origin story.
1
The Pile
2
Build
3
Production
TTRPG & D&D
Build the world.
Let Grim run it.
NPCs, locations, factions, quest threads — mapped and connected so you can see every moving piece. GrimVision generates concept art from your card notes. Grim tracks the logic so your players can't break it.
"Maren's presence in Ashveil is either a coincidence, or the least coincidental thing that has happened in the village in years. You haven't decided which — but your players will."
The Betrayal — Stage Play
📋 Walk-Through
Act
Act One — The Coronation
Locked
Scene
The Masked Advisor Reveals
In Progress
Character
The Young Prince
Active
Blocker
Missing Act 2 inciting scene
Unresolved
G Grim
act 2 feels empty
There's no inciting scene — the Masked Advisor reveals information but doesn't force a choice. Add a scene where the Prince must decide before he has all the facts.
1
The Pile
2
Build
3
Production
Theater & Film
From first draft
to opening night.
Acts, scenes, characters, blocking notes — all on one canvas. GrimVision generates storyboard panels and cutscene references. Grim reads your whole structure and tells you what's missing before rehearsals start.
"Act Two has no inciting scene. The audience will feel the drag before they can name it. What happens between the coronation and the confrontation?"
Tobi — Convention Build
↓ Export
Character
Tobi — Reference Sheet
Locked
Component
Horn Armature
In Progress
Material
Tapestry Fabric (5 yards)
Sourced
Milestone
Convention — Aug 15
Deadline
G Grim
what order do i build in?
Horn armature first — it determines the headpiece fit. Tapestry cut second. Tail assembly last, it's the lowest risk item on the board.
1
The Pile
2
Build
3
Production
Costume & Cosplay
Concept to con.
Every detail tracked.
Character references, materials lists, vendor contacts, build checklists — all connected on one canvas. GrimVision generates costume references from your notes. Grim helps you plan the build sequence so nothing gets left to the last minute.
"The horn armature needs to ship before you can fit the headpiece. That's your critical path — everything else is flexible around it."
Shadow Realm Chronicles — Arc 2
↓ Export
Chapter
Ch.12 — The Awakening
Complete
Boss
Shadow Lord — True Form
Reveal Pending
Character
Kenji — The Rival
Arc 2 Active
Plot Point
Rival's Hidden Allegiance
Contradiction
G Grim
does kenji's motivation hold up in arc 3?
Not yet — if he knew about the Shadow Lord in Ch.7, his loyalty in Ch.12 is either a lie or a choice. Decide which before the reveal lands or readers will feel it.
1
The Pile
2
Build
3
Production
Anime & Manga
Plan the arc.
Not just the chapter.
Plot beats, character arcs, world lore, chapter outlines — mapped so you can see the whole story at once. GrimVision generates panels and scene concepts. Grim keeps your narrative logic consistent across every arc.
"The rival's motivation in Arc 3 contradicts what you established in Chapter 7. Either he knew all along, or the reveal breaks the reader's trust. Which story are you telling?"

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